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- Eero Tamminen wrote:
- >
- > > Ambient? I'm talking about fantasy stuff mixed with X-Files. With beutifull
- >
- > Hmm... That sewer 'moster' in X-files looked cool :))).
- > Did you laugh when the those park toilets were emptied and the
- > man doing the job had to help 'something big' to get through
- > the sucking pipe? <g>
- >
- > > > In that case I'd like to suggest that the intro would be a separate
- > > > program so it (sounds, music, gfx) wouldn't take memory away from
- > > > the game.
- > > eehhh... I talked about the game, not the intro. One easy way to do different
-
- > Oh, the game would just load and play intro.fl* and intro.mod
- >files
- > found in the current directory? Good idea...Yes. And of course, some options in the menu (or in a config
- file) could specify another one if wanted)
-
- > Well, it's beginning to seem that a CD-ROM is the only viable
- > media for the finished game :). (and I haven't even tested it
- > yet (got only STfm)...)Come on. CDs are really rare on the falcon. What we need is a
- basic version including the minimum (the executable and a small
- WAD) and, if you want, a CD containing the complete version with
- intro and so on.
-
-